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Go is a strategic board game for two players. It is noted for being rich in strategic complexity despite its simple rules.

The game is played by two players who alternately place black and white stones (playing pieces, now usually made of glass or plastic) on the vacant intersections of a grid of 19×19 lines. The object of the game is to control a larger portion of the board than the opponent. A stone or a group of stones is captured and removed if it has no empty adjacent intersections, the result of being completely surrounded by stones of the opposing color.

Go originated in China more than 2,500 years ago, and although it is not known exactly when the game was invented, by the 3rd century BC it was already a popular pastime. In China, Go was perceived as the popular game of the aristocracy, while Xiangqi (Chinese chess) was the game of the masses. Go was considered one of the four cultivated arts of the Chinese scholar gentleman, along with calligraphy, painting and playing the musical instrument guqin.

The game is most popular in East Asia, but has gained some popularity in other parts of the world in recent years.
 
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